Game Development Blog
 
Assassins Go – Hitman Go Clone

Assassins Go – Hitman Go Clone

This is the end result of following along with Wilmer Lin‘s tutorial on Udemy titled Make an Assassins Go Board Game. This was one of the first 3d projects I completed. It was a lot of fun and learned a lot. The game is a single level where you need to navigate your assassin to the goal zone moving along the grid. It’s turn based so after you move the enemies get to move as well. Some are stationary, some only turn, and some move along a fixed patrol. If you manage to land on an enemy’s space before they see you, you get to remove them from the board.